Meta Metaverse Budget Cuts Reported
Meta metaverse budget cuts were reported on Dec. 4, 2025 and could shift investor flows toward AI and AI-linked hardware, reshaping Reality Labs.

KEY TAKEAWAYS
- Reported up to 30% cuts to the metaverse group's 2026 budget.
- Reallocation prioritized AI and AI-linked hardware over metaverse projects.
- Augmented-reality unit had spent more than $60.0 billion since 2020.
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Meta Platforms Inc. (META) was reported on Dec. 4, 2025 (ET) to be considering cuts to its metaverse budget and reallocating resources toward artificial intelligence and AI-linked hardware, signaling a strategic shift for the company.
Reported Cuts and Scope
Meta executives, including CEO Mark Zuckerberg, have discussed reducing the metaverse group's budget by up to 30% in the 2026 budget cycle. The cuts would affect projects within Meta Horizon Worlds, the Quest virtual-reality unit, and Reality Labs. These discussions reflect an internal strategic review of capital allocation across immersive initiatives.
Strategic Shift and Context
Since 2020, Meta’s augmented-reality unit has spent more than $60 billion. The reported reallocation would redirect funds from the metaverse portfolio toward AI and AI-linked hardware engineering. This shift could reshape product road maps, research and development priorities, and the organizational structure supporting immersive projects.
The company faces a tradeoff between continuing to fund costly, long-term metaverse development and accelerating investment in AI technologies and related devices. This balance will influence which teams and projects receive priority funding and how Meta sequences its product and hardware plans in the coming budget cycle.





